11 Bit Studios Delivers Exactly What Gamers Wish For: Delays Frostpunk 2 To Perfect The Experience Based On Player Feedback

11 Bit Studios has announced a delay in the release of their highly anticipated survival city builder, Frostpunk 2. Originally scheduled to launch on July 25, the new release date has been pushed back to September 20. This decision comes after player feedback from a beta version of the game, which highlighted areas for improvement.

Frostpunk 2
Looks like we're going to get a game that's actually finished by the time it's released! | © 11 Bit Studios

In April, players who pre-ordered the Deluxe Edition of Frostpunk 2 received one week of beta access, which included 300 in-game weeks of the sandbox mode. While the response was positive, it lacked the excitement expected from a sequel to such a popular and influential city builder. The feedback prompted 11 Bit Studios to prioritize additional development time to address these concerns.

A Much-Needed Delay For Quality Enhancement

In a statement on Steam, the studio explained,

"As we analyzed your feedback and prioritized things we want to add to the game, we realized that to properly do them justice—and to guarantee the best possible experience at launch—we need more time to finish the development of Frostpunk 2."

Key Improvements & New Features:

The two-month delay will be used to make significant changes and improvements to the game. Among the planned updates are- Overhaul of the Workforce Management System: Enhancing how players assign and manage their workforce for a more intuitive and effective experience.- UI Improvements: Making the user interface more user-friendly and accessible.- Direct-Use Abilities for Crisis Management: Adding abilities that players can use directly to manage crises, providing more control and strategic options.- District Reshaping: Allowing players to reshape districts after they have been built, offering greater flexibility in city planning.- Zoom Stories: A new feature enabling players to zoom in close and observe individual citizens at work and in their daily lives, fostering a deeper connection with the city's inhabitants.

The introduction of Zoom Stories is particularly noteworthy. It addresses a common criticism from the beta, which was the lack of personal connection to the city. The game aims to create a more immersive and engaging experience by allowing players to observe their citizens up close.

A Commitment to Excellence

11 Bit Studios expressed their understanding of the potential disappointment of the delay, but emphasized their commitment to delivering the best game possible. "We know this is not the news you wanted to hear," the studio stated. "However, we believe these additional features are something you deserve to see in-game on day one, not in a patch added after the release. We can only hope you understand that our decision comes from a place of wanting to create the best game possible for you."

The studio plans to keep the community informed with behind-the-scenes updates leading up to the new release date. These updates will show the progress being made on the new features and improvements.

The delay of Frostpunk 2 underscores 11 Bit Studios' commitment to quality and their willingness to take the time necessary to refine the game and ensure it meets the high expectations of its fans - something we do not see too often in video games. As the new release date approaches, players can look forward to a more polished and engaging survival city-building experience.

Johanna Goebel
Johanna Goebel