Is this game an environmental statement or just a fever dream?

What do you do if nature turns on you?
Bloodbark
Bloodbark is a short, free indie horror game with about ~30 minutes of run time – if you only play it once, that is. Since it has two endings, you might want to play it again at some point and try out a different course of action.
It was developed by SirTartarus, who was inspired by Eduardo Valdés-Hevia, an artist who creates horror through photomanipulation. The artist also approves of the game and even played it on stream:
It was amazing, got nearly every secret! You should go play it, and remember, pet the cat!If you'd like to see my playthrough(s): https://t.co/v53MqV0BZz pic.twitter.com/MGqiV0SnPI
— Eduardo Valdes-Hevia (@Valdevia_Art) April 10, 2025
It is only available for Windows, and you can download it on itch.io. Note that while you do have the option to download it for free, you can voluntarily add a donation of your choice to show appreciation for the developer's hard work.
"One Week And I'm Gone"

Your task is to harvest the Bloodbark trees, valued for their rare crimson timber. The sight of them bleeding is normal – it's simply part of their nature. You're only here doing this job for a week, then you're done.
But the trees feel you. They understand what you've come to do. And they won't let it happen without a fight. A week can feel like a long time if your sense of security declines every day.
But beware, the bleeding trees aren't the only scary thing in this game – it might have a few tricks up its sleeve that you might not see coming beforehand. A̷r̷e̸ ̴t̴r̵e̵e̶s̶ ̶t̸h̸e̵ ̷o̷n̸l̶y̸ ̸t̶h̶i̶n̴g̷ ̷y̴o̸u̴ ̶w̶i̵l̷l̶ ̸c̶h̶o̴p̴?̸
What do you think about the unique concept of this horror game? Do you know any other extraordinary indie horror games?