Gladio Mori just got its Early Access launched and the physics engine looks fantastic

This new fighting simulator just released with its Early Access and it looks really promising.

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The cool pose you can make after taking down your enemy with a single strike of your katana. | © Plebeian Studio

Gladio Mori is a newly released physics based sword-fighting game that allows you to animate individual moves to your heart's content. No more "That's not how that works!" or "Why didn't that kill him?!" because the game didn't register an unrealistic hit right. Now it all comes down to skill issue.

Gladio Mori's fighting simulation

In Gladio Mori, everything is highly based around realistic physics and crafting your own cool attacks. Yes, you read that right, in this game you get to create your very own signature moves to take down your enemies.

You get to animate your puppet's attack moves, following each keyframe of the movement, and when you're satisfied, you can assign it to a button on your keyboard or controller to make it a reality in combat!

The only thing you really need to watch out for is the physics – you can't just spin your heavy greatsword around like a beyblade. You need to make sure that everything makes sense in the realm of reality, so your puppets don't just fall over backwards from the weight of their weapon in the first few seconds of the fight.

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This is where you can animate your puppet's attack moves, you work on the right and can see your full puppet's moveset on the left. | © Plebeian Studio

Another key feature of the game is its realistic tracking of the puppet's injuries. It mimics real-life so well, it's almost unsettling. A well-placed hit to the arteries, a specific muscle group, or major organs and your enemy is down within seconds... or you are.

You can lose limbs, or get a seemingly small cut on the wrist, and be rendered incapable of defending yourself, having no choice but to bleed out on the ground as your opponent claims victory. So it's imperative that you be cautious and place every attack very carefully.

Plebeian Studio is currently working hard on adding new things to the game, but it already has a lot to offer. Namely, a large array of different weapon types – ranging from a helbard, to an axe, to a katana for all the weebs among you – and a bunch of really cool looking maps.

Still, they want to add new maps, weapons, and a lot more. They're currently working on Steam Workshop support, so that players can share their attack moves with each other, and fleshing out the graphics of the game to make it look better.

As of now, the game's Early Access is available for $15.99 on Steam, but the price might rise if the devs add more major updates and changes to the game overtime.

Are you going to try Gladio Mori? What's your opinion on having to animate your own attack moves? Feel free to share your thoughts in the comments!

Edith Wesselmann
Edith Wesselmann