Call of Duty: Black Ops 7 is expected to release in 2025, and the first details about the game have just leaked thanks to a focus group survey.
We've known for quite some time that after Black Ops 6, we will immediately get another Black Ops game, but one that will mostly be comprised of remade maps and classic modes. In exactly the same way that MW3 immediately followed MW2 last year, and featured remakes of older maps.
Now, we've just received some of the first details about 2025's game, presumably called Black Ops 7, and it sounds great!
Black Ops 7 will lean into advanced movement and large-scale Zombies
A leaker in the CoD scene has recently shared a number of details about next year's game, which they claim come from "some silly goober [who] managed to get into a focus group meeting". Below you can find a breakdown by mode of all the new info.
Campaign
- The campaign is a covert ops story set in the year 2035, with David Mason (from Black Ops 2) as the main character.
- This time, the game focuses more on espionage, with a central theme of information warfare.
Multiplayer
- The human shield mechanic will be returning. But in BO7, human shields will now be able to have grenades stuck to them.
- Omnimovement will return, and they will also add wall-jumping.
- The game will feature classic maps and modes from the Black Ops franchise. Uplink is returning, along with Face Off and the next-gen favorite, Gunfight.
- A new networked perks system now allow perks to be shared between players.
Zombies
- In 2025, the focus will be on round-based gameplay.
- BO7 will feature one of the largest maps ever in the game.
- A transportation system similar to Tranzit will be included to move around the map.
- Zombies will have an 8-player mode.
And that's the lot, quite an info dump!
We don't know about the validity of the leak, and Activision have yet to make an official statement, but all the changes feel like updates you would expect the devs at Treyarch to make (the lead studio behind 2025's CoD title).
Are you excited by these changes? We're happy with almost everything besides the networked perk system, which sounds too complicated for its own good.