Towers of Aghasba takes what you're used to from a survival game like this and turns it around.
Towers of Aghasba just launched its early access on PC and PlayStation 5 but already amazes players with its very unique way.
Inspired by Zelda and Ghibli
The game doesn’t make a secret out of the fact that it is highly inspired by the Zelda franchise with its open fantasy world, ready to be explored via glider or climbing, while you keep an eye on your stamina and fight enemies with weapons that will break sooner or later.
Another big influence are the Ghibli movies, while the development team behind the game even features a Ghibli artist. But this doesn’t mean that Towers of Aghasba is just copying from others – quite the opposite: The game is in a survival-crafting title by any means, but with an interesting twist.
Different than other survival games
While in most games like this, players have to tear down a local ecosystem to convert plants into homes and animals into food just to exchange the beauty of nature with something different that could or could not be similarly beautiful, Towers of Aghasba wants you to do something a bit different.
You still have to pick some resources to improve your equipment, but you do all this in favor of nature. Your task is to bring the brownish, dead landscape back to a flourishing, healthy world full of creatures and amazing landmarks.
The future of Aghasba
Since the game is in early access – and is planned to be until at least 2026 – the developers still have plans for the future, so players that jump in now can expect the updates you can see below. They include new regions, modes and quests.
What do you think about this turn to the survival-game formular? Will you give Towers of Aghasba a try?